In addition, she has relatively high jumps, giving her overall excellent mobility, albeit being a bit slower in the air. Palutena (パルテナ, Palutena) is a playable character in Super Smash Bros. From SmashWiki, the Super Smash Bros. wiki, This article is about Palutena's appearance in, Classic Mode: A Little Divine Intervention, ちょっと大人げなかったかしら?, いつまでも意地っ張りですね~, a reticle over the opponent, and then fires three energy blasts at that location, Battle! Palutena has received a mixture of buffs and nerfs in updates, being slightly nerfed overall. Each fighter spirit has an alternate version that replaces them with their artwork in Ultimate. Brandy Kopp and Aya Hisakawa reprise their role as the voice of Palutena in the English and Japanese versions of the game, albeit via recycled voice clips from Super Smash Bros. 4. This site uses cookies. However, they did record new Palutena's Guidance conversations for every character who was not playable in the base roster of Smash 4, aside from the DLC characters in Fighters Passes Vol. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. Her down throw is her strongest combo throw, comboing into all of her aerials and having KO confirms at higher percents. Has the second highest vertical range of any up smash in the game, surpassed only by. Be thankful that it's only a 30% combo, or do your best to DI (directional influence) out of it, or buffer a directional air dodge, or play a character with a safe way to get back on stage. Credits roll after completing Classic Mode. A lot of characters can't escape combos, when they're true. Find vital information and in-depth videos, containing knowledge from the world’s best pros. Rams into the opponent with her shield. Autocancels in a full hop. All of these traits combined make it one of her best moves and is arguably one of the best moves in the game due to its effectiveness. Overall, Palutena remains a highly viable character, although the changes from the last patch made her slightly worse. Stop making this about how Palutena's strong against you, and make it about how YOU can beat Palutena players. Palutena had been considered a low-mid tier character in Smash 4, and suffered from poor tournament representation even after receiving buffs via updates. If a physical attack connects, Palutena will, Illuminates her staff's orb and twirls around repeatedly before firing a, The track used and Cloud as an opponent serve as an allusion to, •Take your strongest team into this no-frills battle, •The enemy's explosion and fire attacks have increased power, •The enemy has increased attack power when the enemy's at high damage, •The enemy has super armor but moves slower, •Only certain Pokémon will emerge from Poké Balls (, •The enemy is easily distracted by items, •The enemy becomes temporarily invincible after eating, •All fighters' magic and PSI attacks have increased power, •The enemy's ranged weapons have increased power, •Hostile assist trophies will appear when the enemy's at high damage, •The enemy's magic attacks have increased power. This move has a huge windbox near the tips of the wings that can, Raises her staff skyward, conjuring a cyan beam of light that erupts from the ground in front of herself. Freaking all of her moves are good and while it's incredibly early I can't see how she isn't a top 10 character (probably top 5). Please, learn some manners and contribute positively. Log In to add custom notes to this or any other game. However, its long duration and noticeable ending lag make it punishable. So, I fought a Kirby in Quickplay named Jordan. Conversely, it will obliquely launch grounded opponents (grounded opponents in front of Palutena are launched behind her, and vice versa), which allows it to be used as a punishment option from. Ultimate counter picking. It has good power and can KO reliably around 110%. Has the lowest amount of startup lag in her moveset, coming out on frame 5. It appears that you are using ad block :'(. However, her grab has a noticeable amount of ending lag. Show me a quote where he adressed this spam. To make them available to … Please see almost all the criticism about Palutena in this thread as we have addressed Palutena's weaknesses. At this point we really just need an official nerf discussion thread that's pinned. It also can easily set up an edgeguard when fast fallen, and due to its high knockback scaling, it has enough knockback to KO middleweights at around 150% on the edge of Final Destination. If you think Palutena is OP, you haven't fought a Kirby yet. A puppet fighter cloned from her is later seen alongside ones cloned from Greninja, King Dedede, Pokémon Trainer and other fighters. It has very long range. It is like a mild version of Dededes chain throw in Brawl (in annoyance). What they need to add lag to is the sword emblem characters. Looks away while crossing her staff and shield in front of herself, during which she briefly emits her halo. It also has 40 frames of ending lag, making it very punishable if not used close to the ground. Ultimate--Here's Every Character Nerf And Buff In Update 8.0 Super Smash Bros. But he uses it very often in clever and dynamic ways. Complete one of the following: 1. Characters don't have feelings, humans do. However, after Nairo won Mainstage and Let's Make Big Moves, her already strong reception and results have further increased, with strengths such as her notorious neutral aerial, KO confirms from her down throw, and her relatively low learning curve becoming even more apparent, while her few weaknesses are relatively minor. If the player takes the northern route in World of Light, unlocks. Somebody has to be the best character, right? Her return was confirmed at the E3 2018 Conference on June 12, 2018. DASHBOARD COURSES CHAMPIONS. Much like her dash attack, the clean hitbox grants invincibility around her upper body, and the duration of its hitbox is indicated by a shine. Comes out on frame 9, but it has high ending lag and a short hitbox duration. Come on guys we're literally calling for nerfs this early into the game. By James O'Connor on February 3, 2020 at 7:16AM PST Nope. ... Palu Nair nerf is pretty negligible tbh, the bigger nerf was to down throw. People like that are what make this community toxic, by not being able to accept that they're not better than Palutena players and unwilling to adapt and overcome by playing to the character's weaknesses or by playing a counterpick character to make up for the shortcomings of your own playstyle. A downward roundhouse kick. There is another thread about the aerial spam of this game. go premium to hide all advertisements and this notice. It is shown that Palutena, while a Goddess, is very dignified when she wants to be. Though her back aerial is a reliable kill option at reasonable percents, it has high ending lag and her smash attacks each have a noticeable amount of startup and very high ending lag, making them punishable, while Explosive Flame is also easily punishable if whiffed due to its endlag and her up aerial relies on Palutena being underneath her opponent. Getting launched by Lunala's Moongeist Beam along with Fox and Samus on Summit. For Super Smash Bros. This greatly improves Palutena's zoning capabilities, allowing her to threaten opponents from diverse positions, and gives her a more defined strength of long ranged attacks that have excellent utility. Outside of her grounded attack moves, Palutena’s ground game is strong thanks to her grabs and throws having good utility, with her grabs being quick and having good range. Lastly, several of her moves, such as her tilts and aerial moves, have additional shield damage, making her good at pressuring, especially since her forward and back aerials can autocancel in a short hop fast fall. Thrusts her staff forward, emitting a blast of light from its orb. Ultimate Edition, Nintendo Super Smash Bros. Woops! Those air combos are OP. Due to coming out on frame 17 and having extreme ending lag (49 frames), it is very easy to punish. Starting with her gr… It has a large hitbox, but is unable to cover Palutena at point-blank range. In The Final Battle, she is called by Galeem as part of reinforcements after Dark Samus is awakened and Crazy Hand is beaten. Although Palutena has very good strengths, she does have a number of noticeable weaknesses. Ultimate. First and foremost, I was addressing your attitude to someone who was actually trying to help you. Although since Nairo was banned from competitive play, the meta is now currently represented with players such as Abadango, Jagaimo, Gen, Chag, Compact, and many more. He did nothing to adress the aerial spam of hers, stop talking crap. It's close enough to an infinite but you can combo 60+ damage on someone like Bayonetta. Its clean hitbox grants partial, Conjures a pair of ethereal wings and flaps them forward. This article is about Palutena's appearance in Super Smash Bros. We do not need toxicity in these boards. Because of this, it is a potent combo starter at a wide range of percents, being able to set up neutral aerial strings at low to mid percents (or just combo into any of her aerials) and can even set up for KO confirms into back aerial at high percents, although after update 7.0.0, this is noticeably more difficult to pull off. You're asking for Smash 4 Palutena again. There is no character that is an auto-win, only mind-sets. This effectively gives Palutena an additional move, and makes her the only character alongside the Mii Fighters to retain a former custom move. It isn't technically a true combo but I can frequently get about 30% off of Squirtles Fair > Grab > Waterfall. Palutena's fighter spirit can be obtained by completing Classic Mode. Find weak and strong matchups for Palutena. Her defeat causes Pit and Dark Pit to lose their Power of Flight, making the duo fall victim to the beams as well. Telekinetically lifts the opponent and then performs an inverted version of the, Telekinetically raises the opponent upward with her left arm, and heaves them upward by thrusting her staff upward. as someone who played Palutena online i can officially say that Palutena does have weaknesses like every character has, not sure or i'm right about what i am about to say but hey that's just my experience, Palutena does not seem to do that great against characters with high speed, i had to fight against a Sheik..i did win but the fight was so painful cause of that Sheik's speed >.<. As such, it has become one of Palutena's most reliable approach options, and more infamously, it can combo into itself multiple times to rack up large amounts of damage, as well as other aerials. That is the point, Palutena has strong air game and spacing but if you close the distance she is super weak. COACHING 29 GO PRO NOW LOGIN. Get Metagame Here. It has the strongest knockback of any of her aerials and is one of Palutena’s best KO options, especially from down throw. Now that Palutena's an actual threat, it's time to balance her out as such. The current “shorts model” appeared in 1.0.6 . Ultimate as part of the Challenger Pack 7. However, it is slow for a neutral attack, coming out on frame 8. While holding her staff out, she then proceeds to attack with repeated bursts of light, followed by a final burst from an upward swipe. OK, if you are going to cherry pick my quotes to make me look bad or contradicting then I am not going to have a civil discussion with you. Additionally her recovery is very hard to exploit and edgeguard against. You contribute to the toxicity of the Smash community by devolving to personal attacks when you receive actual criticism or contributions by other players about your limited insight as an individual rather than as a community. Palutena is the only character to have two previously separate moves merge into one, being Counter and Reflect Barrier. That's no excuse. (Wild Pokémon) - Pokémon Sun / Pokémon Moon, Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World, https://www.ssbwiki.com/index.php?title=Palutena_(SSBU)&oldid=1525773. Joker, Palutena, and Zero Suit Samus' power levels have been reduced somewhat. Prior to update 8.0.0, Palutena's unique voice clip when winning against Pit ("Oh, so sorry about that, Pit.") Palutena is the last fighter to be found to be imprisoned by Galeem. All of Corrin’s special moves were markedly nerfed from Smash 4. The first hit can lock. Adapt and overcome, don't rely on patches, or just main the Goddess yourself and when you start playing her, you'll understand why you're losing due to her weaknesses as a character as well as your own weaknesses as a player. Palutena summoning Explosive Flame on Skyloft. Super Smash Bros. Slightly curls herself and then telekinetically pushes the opponent forward while throwing out her arms. Moreover, Palutena's special moveset, previously considered among the most situational in Smash 4, has undergone an overhaul with considerable improvements. All he did was d-air to u-tilt. I don't want the character to be bad, I play Palutena myself ; I just think that N-Air does everything, and this shouldn't be the case. League of Legends. Any number following the Smasher name indicates placement on the Fall 2019 PGRU, which recognizes the official top 50 players in the world in Super Smash Bros. It is Palutena's second-most damaging throw, but only has utility as an edgeguard set-up. Additionally, up aerial deals slightly more damage and auto-cancels much earlier, no longer failing to auto-cancel in a full hop. No she's not. 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